Intersting brawler type with loads of style.
Really enjoyable game you've got here. Intersting visual style and you present a newappproach to a tried and tested type of game. The weapons were well designed with each having it's own distinct purpose (I loved the baugette chainsaw). The little easter eggs were interesting aswell. My only real problem would be that the game could possibly become a bit formulaic. However, with the use of Boss battles and the range of weapons is sufficient for a good period of time.
Thank you! We're most definitely working to address some of these gameplay issues for the sequel :-)
A good little slice of fun, but a little stale
This was a good little game, with an cool aesthetic. I think it's that visual style that sets the game apart from similar games such as Chain Reaction. It was litte simplistic in it's overal method of play, but the use of a minimalist interface made the game intesting. I think the game was able to give a biref distraction, which was probably the overall purpose (rather than an in-depth experience).
If you wanted to expand on the game in future, you could add new modes of play, such as a time trial in which you must create a certain amount of reactions.
Very Solid Game, but can be improved.
Very cool game with a solid presentation. It was easy to get into and learn the layout. It wasn't too hard too fast, but did provide moments of pulse raising mayhem. The searching for weapons and survivors aspects were really cool. However, when it came to searching for the people it felt like little more than a game of chance. The weapon selection was varied enough to be intersting, with each weapon having it's own properties. However I wouldn't mind more weapons (such as explosives, which was mentioned before) but in truth there were enough. I wouldn't have minded more story line, but I also understand that a liner passage of events would inhibit future gameplay.
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